Engineering Adventures Resources

These free resources will help you facilitate Engineering Adventures units in your program

 

Engineering Adventures
Apps (general and unit specific)
Engineering Adventures

If you are unable to print the Educator Guide in color, here are the images that must be printed in color in order to successfully complete this unit.

Additional Resource
Engineering Adventures

If you are unable to print the Educator Guide in color, here are the images that must be printed in color in order to successfully complete this unit.

Additional Resource
Engineering Adventures
Unit Video
Engineering Adventures
Unit Video
Engineering Adventures
Professional Development Resources
Engineering Adventures

 

 Messages from the Duo is an app designed to be used in conjunction with Engineering  Adventures. Educators and kids can use the special QR code scanner included in this  app to scan the codes in kids' Engineering Journals and play audio messages from India  and Jacob, Engineering Adventures’ “travelling duo.”

Developer: Sean Fitzgerald
Illustrator: Ross Sullivan-Wiley

Additional Resource
Engineering Adventures

 This flashcard game app is a fun learning tool for elementary school children that are beginning to learn about engineering and technology.

 Many children (and some adults) believe that the term “technology” is reserved for things that are high-tech or electric. If you ask children to give you examples of technologies, they  will often come back with a list of items limited to things like cell phones, iPods, TVs, and cars.

But the definition is much broader than that. This game uses flashcards to teach children that a technology is anything designed by human beings to help solve a problem or meet a need. This means that items such as cups, pencils, shoes, and even processes such as an assembly line, are just as much technologies as the high-tech examples. Things that are not technologies are items that are created by nature, such as trees, dirt, tomatoes, and waterfalls.

This game may be used on its own, or in conjunction with any of our curriculum products. 

Developer: Sean Fitzgerald

Additional Resource
Engineering Adventures
Unit Video
Engineering Adventures

This mini-poster shows the five steps of the Engineering Design Process: Ask, Imagine, Plan, Create, and Improve.

Additional Resource
Engineering Adventures
Preparatory Lesson

In this activity, kids are given example technologies and come up with clues to help other groups guess their technology.

Alternate Prep Adventures
Engineering Adventures

This active introduction to technology is good for groups with lots of energy! Kids will be presented with items, decide whether or not they are technologies, and run to a designated area of the room to cast their vote. 

Alternate Prep Adventures
Engineering Adventures
Preparatory Lesson

This activity is great for groups where the kids will be meeting one another for the first time! Kids will analyze whether or not objects are technologies.

Alternate Prep Adventures
Engineering Adventures
Preparatory Lesson

Kids write and perform songs with lyrics that include the steps of the Engineering Design Process. To hear an example, click here.

Alternate Prep Adventures
Engineering Adventures
Preparatory Lesson

Kids will differentiate between the engineers who design technologies and the technicians who might build or fix technologies.

Alternate Prep Adventures

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